1.When was Perfect World's Initial Public Offering and where is Perfect World traded?
Perfect World's Initial Public Offering was on 26 July 2007 and the ADS's were traded on NASDAQ Global Market.

2. Who were Perfect World's underwriters?
Morgan Stanley and Credit Suisse acted as joint book runners for the offering, and CIBC World Markets and Susquehanna Financial Group, LLLP acted as co-managers for the offering.

3. What is Perfect World's long-term strategic vision?

Our goal is to become one of the leading online game companies in the world. Our primary growth strategies include:

  • further expand and diversify our game portfolio;
  • enhance user experience to increase monetization of our games;
  • increase our focus on international expansion;
  • strengthen leading-edge technology through continuous research and development; and
  • pursue strategic acquisitions, partnerships and alliances.
4. What are Perfect World's international markets?

As of July 11, 2007,we have licensed Perfect World II and Legend of Martial Arts to leading game operators in 11 countries and regions, and seven countries and regions including Japan and Taiwan, and we plan to license our games to more countries and regions.


5. How can Perfect World ensure the success of its self-developed product?
Our strong technology and creative game design capabilities, combined with our extensive local knowledge and experience, enable us to frequently and rapidly introduce popular games designed to cater to changing customer preferences and market trends in China.

6. What are the core competencies / competitive advantage?

We believe that the following competitive strengths contribute to our success and differentiate us from our competitors:

  • leading market position in 3D online games in China;
  • powerful technology capabilities, consisting of our proprietary Angelica 3D game engine, powerful game development platform, flexible hardware requirements and anti-cheating expertise;
  • creative utilization of extensive local knowledge and experience to design, market and distribute games; strong and consistent operations; and
  • experienced management team and game development personnel.