We have licensed our games to leading game operators in a number of countries and regions in Asia, Europe and South America. Under our license agreements, we allow our overseas licensees to exclusively operate, promote, service and distribute our games in specified territories. In return, we are generally entitled to an initial fee and ongoing royalties, the latter of which is generally determined based on the amount of money charged to players' accounts or the services fees payable by the players to the licensee in a specific country or region. The licensees are responsible for the sales and marketing of our games in the specified territories, including setting the price of our games and virtual items, and usually there are minimum requirements on promotion expenditures. The licensees are also generally in charge of maintenance of the network infrastructure and customer service. We are responsible for the technical support for the operation of our games, including providing technical tools for the localization of our games. We generally agree to provide our licensees with updates or upgrades to the licensed games, usually every three to six months or on a when-and-if-available basis. We also usually assist the licensee in preventing, detecting and resolving hacking and cheating activities.

We plan to further license Perfect World II, Legend of Martial Arts, Zhu Xian, Chi Bi, Hot Dance Party and other games to leading online game operators in additional countries and regions to expand the geographical presence of our games, including Southeast Asia, Europe and South America. All of Perfect World II, Legend of Martial Arts, Zhu Xian and Chi Bi use an item-based revenue model. Our games offer differentiated in-game items in different territories, e.g., kimonos offered in Japan. The licensees determine the pricing of in-game items based on the local market conditions as well as our input.

The following table lists certain information with respect to the licenses that we have entered into for Perfect World II.

Country/Region

Licensee

Date of
license agreement

Date of
commercial launch

Expiry date

Taiwan,
Hong Kong
and Macau

Soft-World International Corporation

June 15, 2006

December 
2006

Three years from commercial launch

Japan

C&C Media Co., Ltd.

July 29, 2006

April 2007

Five years from commercial launch

Vietnam

Quang Minh DEC

August 25,
2006

February 2007

Three years from commercial launch

Malaysia and Singapore

Cubinet Interactive
Sdn Bhd

December 28,
2006

March 2007

Five years from commercial launch

Korea

CJ Internet Corporation

December 12,
2006

October 2007

Five years from commercial launch

The Philippines

Level Up!
Inc.

December 12, 
2006

July 2007

Five years from commercial launch

Thailand

Cubinet Interactive
Sdn Bhd

June 20, 2007

January 2008

Three years from commercial launch

Brazil

Level Up! Interactive S.A.

December 14,
2006

May 2008

Five years from commercial launch

Indonesia

PT. LYTO Datarindo Fortuna. of Indonesia

August 31,
2007

August 2008

Three years from commercial launch

Russia
Federation and other Russian speaking territories

Nival Online LLC

August 31, 
2007

June 2008

August 2011

Europe ( Around forty European countries and regions)

Games-Masters.com Ltd

July 24, 2008

 

N/A

Three years from commercial launch of each language version

The following table lists certain information with respect to the licenses that we have entered into for Legend of Martial Arts.

Country/Region

Licensee

Date of
license
 agreement

 Date of
commercial launch

Expiry date

Taiwan, Hong Kong and Macau

Soft-World International Corporation

June 25, 2007

November 2007

Three years from commercial launch

Japan

C&C Media Co., Ltd.

June 29, 2007

February 2008

Three years from commercial launch

Malaysia and Singapore

Cubinet Interactive(s) Pte. Ltd.

June 29, 2007

March 2008

Three years from commercial launch

Thailand

Cubinet Interactive(s) Pte. Ltd.

June 29,
2007

October 2008

Three years from commercial launch

Vietnam

Cubinet Interactive(s) Pte. Ltd.

January 30, 
2008

N/A

Three years from commercial launch

Korea

EYA Interactive Co., Ltd.

September 18, 2008

N/A

Three years from commercial launch

The following table lists certain information with respect to the licenses that we have entered into for Zhu Xian.

Country/Region

Licensee

Date of
license 
agreement

Date of
commercial launch

Expiry date

Malaysia and Singapore

Cubinet Interactive(s) Pte. Ltd.

January 30,
 2008

N/A

Three years from commercial launch

Thailand

Cubinet Interactive(s) Pte. Ltd.

January 30,
2008

N/A

Three years from commercial launch

Vietnam

Cubinet Interactive(s) Pte. Ltd.

January 30,
2008

N/A

Three years from commercial launch

Taiwan,
Hong Kong
and Macau

Soft-World International Corporation

April 5, 2008

June 2008

Three years from commercial launch

Japan

C&C Media Co., Ltd.

April 5, 2008

November 2008

Three years from commercial launch

The Philippines

IP E-Game Ventures Inc.

June 12, 2008

N/A

Four years from commercial launch

The following table lists certain information with respect to the licenses that we have entered into for Chi Bi.

Country/Region

Licensee

Date of
license
 agreement

Date of
commercial launch

Expiry date

Taiwan

Taiwan Index Corporation Ltd.

June 4, 2008

September 2008

Three years from commercial launch

Hong Kong and Macau

Gamania Digital Entertainment (H.K.) Co., Ltd.

June 4, 2008

September 2008

Three years from commercial launch

Vietnam, Thailand, Malaysia and Singapore

Cubinet Interactive(s) Pte. Ltd.

May 30, 2008

August 2008 (Malaysia & Singapore)

Three years from commercial launch of each language version

Japan

C&C Media Co., Ltd.

October 27, 2008

N/A

Three years from commercial launch

The following table lists certain information with respect to the licenses that we have entered into for Hot Dance Party.

Country/Region

Licensee

Date of
license
 agreement

Date of
commercial launch

Expiry date

Malaysia, Singapore, Thailand and Vietnam

Cubinet Interactive(s) Pte. Ltd.

August 10, 2008

N/A

Three years from commercial launch